Momodora III has little connection with Momodora II in the game plot, and it started to deviate from the style of Momodora II. Anyway, it lasted the very interesting game mode in last work, meanwhile opened a fire-new chapter for gaming! For example, it gave up some previous arcade game styles, and paid more attention to exploring the game content. Compared with the plot type of development of Momodora I, Momodora II improved a lot in every way. But this does not mean that its game plot may be ignored. It is inevitable that players will focus most of their energy on the levels due to the high challenge of Momodora I. It was developed by Bombservice and published by PLAYISM from Japan, using the Game Maker as its game engine (but its latest work Momodora V changed to use Unity game engine instead). Momodora is a 2D side-scroller, action RPG small indie game series that takes a lot of inspiration from three classic game series: Castalevania, Cave Story and Mega Man.
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